![]() Like, if they could only just, I dunno, fly over here or something, land, refuel, and make this base their new home. If only there was some way to make those planes over there fly to over here and be part of this group instead. Oh look, we have another island a few hundred miles away with a full facility of pristine, untouched aircraft. Originally posted by nephilimnexus:Oh noes, the enemy is approaching one of my islands and we've lost most of our aircraft fighting them off. If not they, or the leftovers at least, would have to turn back for home.īecause this would affect the way BINGO fuel mechanics work, choosing this option would create a double-sized range circle. aircraft wings that are at 100% destroyed status). Ships would be a trickier, as they'd have to check to see if there are any open spots first (i.e. For bases they go directly into the hanger, which is easy. Ships already have a "refuel and rearm" button on their choice wheel, so why not just add it to aircraft as well? When they reach their destination (while using that button option) they'll immediately seek out the nearest empty runway to land at and become part of that base/carrier group as applicable. If only there was some way to move those fighters. The Battle of the Pacific rules manual contained with the starter set delves deeper into each of these game phases whilst also providing rules for carriers, aircraft, vessel traits and much more. Look yonder, there is an island with two new groups of fighters collecting dust in their hangers. This game turn overview only skims the surface of what Victory at Sea has to offer. If only.Īh crap my carrier group out at sea has lost a couple wings of fighters. ![]() Oh noes, the enemy is approaching one of my islands and we've lost most of our aircraft fighting them off.
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